All work
Paper.io style
Territory Capture Playable
A single-file HTML5 playable built from scratch: drag to draw, close the loop to claim territory, outgrow the rivals before the timer runs out.
- Game
- Paper.io style
- Client
- Independent project
- Creative type
- Playable Ad
- Year
- 2026
HTML5Custom BuildGameplay
Challenge
Territory games are instantly understood when played and surprisingly hard to explain in video.
Creative direction
Put the player on the board immediately with a timer and a percentage — the pressure explains the goal.
Execution
- 01Coded the game loop, rival AI and rendering in a single self-contained HTML file (no engine).
- 02Tuned rival speed so a first-time player wins the first round.
- 03Added a countdown and a live territory percentage as the only UI.
Creative goal
Show that a full playable can ship as one tiny file with no dependencies.
More work
View allHave a game? Let's make players want to try it.


